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anonymous_namespace{lua_collision.cpp} Namespace Reference

Functions

auto native (void)
 
auto compute (nngn::Compute *c)
 
template<auto f>
auto size (const Colliders &c)
 
auto n_colliders (const Colliders &c)
 
auto max_colliders (const Colliders &c)
 
auto max_collisions (const Colliders &c)
 
void set_max_colliders (Colliders &c, lua_Integer n)
 
void set_max_collisions (Colliders &c, lua_Integer n)
 
auto collisions (const Colliders &c, nngn::lua::state_view lua)
 
auto stats_names (nngn::lua::state_view lua)
 
auto stats (nngn::lua::state_view lua)
 
void set_backend (Colliders &c, Colliders::Backend *p)
 
void register_backend (nngn::lua::table_view t)
 
void register_colliders (nngn::lua::table_view t)
 

Function Documentation

◆ collisions()

auto anonymous_namespace{lua_collision.cpp}::collisions ( const Colliders & c,
nngn::lua::state_view lua )
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◆ compute()

auto anonymous_namespace{lua_collision.cpp}::compute ( nngn::Compute * c)
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◆ max_colliders()

auto anonymous_namespace{lua_collision.cpp}::max_colliders ( const Colliders & c)
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◆ max_collisions()

auto anonymous_namespace{lua_collision.cpp}::max_collisions ( const Colliders & c)
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◆ n_colliders()

auto anonymous_namespace{lua_collision.cpp}::n_colliders ( const Colliders & c)
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◆ native()

auto anonymous_namespace{lua_collision.cpp}::native ( void )
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◆ register_backend()

void anonymous_namespace{lua_collision.cpp}::register_backend ( nngn::lua::table_view t)
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◆ register_colliders()

void anonymous_namespace{lua_collision.cpp}::register_colliders ( nngn::lua::table_view t)
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◆ set_backend()

void anonymous_namespace{lua_collision.cpp}::set_backend ( Colliders & c,
Colliders::Backend * p )
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◆ set_max_colliders()

void anonymous_namespace{lua_collision.cpp}::set_max_colliders ( Colliders & c,
lua_Integer n )
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◆ set_max_collisions()

void anonymous_namespace{lua_collision.cpp}::set_max_collisions ( Colliders & c,
lua_Integer n )
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◆ size()

template<auto f>
auto anonymous_namespace{lua_collision.cpp}::size ( const Colliders & c)
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◆ stats()

auto anonymous_namespace{lua_collision.cpp}::stats ( nngn::lua::state_view lua)
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◆ stats_names()

auto anonymous_namespace{lua_collision.cpp}::stats_names ( nngn::lua::state_view lua)
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