nngn
|
Functions | |
auto | native (void) |
auto | compute (nngn::Compute *c) |
template<auto f> | |
auto | size (const Colliders &c) |
auto | n_colliders (const Colliders &c) |
auto | max_colliders (const Colliders &c) |
auto | max_collisions (const Colliders &c) |
void | set_max_colliders (Colliders &c, lua_Integer n) |
void | set_max_collisions (Colliders &c, lua_Integer n) |
auto | collisions (const Colliders &c, nngn::lua::state_view lua) |
auto | stats_names (nngn::lua::state_view lua) |
auto | stats (nngn::lua::state_view lua) |
void | set_backend (Colliders &c, Colliders::Backend *p) |
void | register_backend (nngn::lua::table_view t) |
void | register_colliders (nngn::lua::table_view t) |
auto anonymous_namespace{lua_collision.cpp}::collisions | ( | const Colliders & | c, |
nngn::lua::state_view | lua ) |
auto anonymous_namespace{lua_collision.cpp}::compute | ( | nngn::Compute * | c | ) |
auto anonymous_namespace{lua_collision.cpp}::native | ( | void | ) |
void anonymous_namespace{lua_collision.cpp}::register_backend | ( | nngn::lua::table_view | t | ) |
void anonymous_namespace{lua_collision.cpp}::register_colliders | ( | nngn::lua::table_view | t | ) |
void anonymous_namespace{lua_collision.cpp}::set_backend | ( | Colliders & | c, |
Colliders::Backend * | p ) |
void anonymous_namespace{lua_collision.cpp}::set_max_colliders | ( | Colliders & | c, |
lua_Integer | n ) |
void anonymous_namespace{lua_collision.cpp}::set_max_collisions | ( | Colliders & | c, |
lua_Integer | n ) |
auto anonymous_namespace{lua_collision.cpp}::stats | ( | nngn::lua::state_view | lua | ) |
auto anonymous_namespace{lua_collision.cpp}::stats_names | ( | nngn::lua::state_view | lua | ) |