nngn
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Functions | |
template<nngn::member_function_pointer auto f> | |
auto | get (const nngn::member_obj_type_t< > &t) |
template<nngn::member_function_pointer auto f> | |
void | set (nngn::member_obj_type_t< > &t, lua_Integer n) |
auto | load_v (Animations &a, nngn::lua::table_view t, nngn::lua::state_view lua) |
auto | remove_v (Animations &a, nngn::lua::table_view t) |
void | register_function (nngn::lua::table_view t) |
void | register_sprite (nngn::lua::table_view t) |
void | register_animation (nngn::lua::table_view t) |
void | register_animations (nngn::lua::table_view t) |
auto anonymous_namespace{lua_animation.cpp}::get | ( | const nngn::member_obj_type_t< > & | t | ) |
auto anonymous_namespace{lua_animation.cpp}::load_v | ( | Animations & | a, |
nngn::lua::table_view | t, | ||
nngn::lua::state_view | lua ) |
void anonymous_namespace{lua_animation.cpp}::register_animation | ( | nngn::lua::table_view | t | ) |
void anonymous_namespace{lua_animation.cpp}::register_animations | ( | nngn::lua::table_view | t | ) |
void anonymous_namespace{lua_animation.cpp}::register_function | ( | nngn::lua::table_view | t | ) |
void anonymous_namespace{lua_animation.cpp}::register_sprite | ( | nngn::lua::table_view | t | ) |
auto anonymous_namespace{lua_animation.cpp}::remove_v | ( | Animations & | a, |
nngn::lua::table_view | t ) |
void anonymous_namespace{lua_animation.cpp}::set | ( | nngn::member_obj_type_t< > & | t, |
lua_Integer | n ) |