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anonymous_namespace{main.cpp} Namespace Reference

Classes

class  Launcher
 

Functions

bool load (nngn::AudioWidget *w, const char *filename)
 
void sig (Window *w, QString value, QString cmd)
 

Variables

constexpr auto SOCKET_PATH = "sock"sv
 
constexpr auto INSPECT_TEXTURE
 
constexpr auto PLOT_FPS
 
constexpr auto PLOT_LUA
 
constexpr auto PLOT_RENDER
 
constexpr auto PLOT_COLL
 
constexpr auto PLOT_CAMERA
 
constexpr auto PLOT_GRAPHICS
 
constexpr auto TIMELINE_COLL
 
constexpr auto TIMELINE_PROF
 
constexpr auto TIMELINE_LUA
 
constexpr auto CONFIGURE_GENERAL
 
constexpr auto CONFIGURE_LIMITS
 
constexpr auto CONFIGURE_CAMERA
 
constexpr auto CONFIGURE_RENDER
 
constexpr auto CONFIGURE_GRAPHICS
 
constexpr auto CONFIGURE_POST
 

Function Documentation

◆ load()

bool anonymous_namespace{main.cpp}::load ( nngn::AudioWidget * w,
const char * filename )
Here is the call graph for this function:

◆ sig()

void anonymous_namespace{main.cpp}::sig ( Window * w,
QString value,
QString cmd )
Here is the call graph for this function:
Here is the caller graph for this function:

Variable Documentation

◆ CONFIGURE_CAMERA

auto anonymous_namespace{main.cpp}::CONFIGURE_CAMERA
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.configure")
p.configure(p.FS.camera)
end)"sv

◆ CONFIGURE_GENERAL

auto anonymous_namespace{main.cpp}::CONFIGURE_GENERAL
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.configure")
p.configure(p.FS.general)
end)"sv

◆ CONFIGURE_GRAPHICS

auto anonymous_namespace{main.cpp}::CONFIGURE_GRAPHICS
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.configure")
p.configure(p.FS.graphics)
end)"sv

◆ CONFIGURE_LIMITS

auto anonymous_namespace{main.cpp}::CONFIGURE_LIMITS
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.configure")
p.configure(p.FS.limits)
end)"sv

◆ CONFIGURE_POST

auto anonymous_namespace{main.cpp}::CONFIGURE_POST
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.configure")
p.configure(p.FS.post)
end)"sv

◆ CONFIGURE_RENDER

auto anonymous_namespace{main.cpp}::CONFIGURE_RENDER
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.configure")
p.configure(p.FS.render)
end)"sv

◆ INSPECT_TEXTURE

auto anonymous_namespace{main.cpp}::INSPECT_TEXTURE
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local i = require("nngn.lib.inspect")
i.inspect(i.FS.textures)
end)"sv

◆ PLOT_CAMERA

auto anonymous_namespace{main.cpp}::PLOT_CAMERA
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.plot")
p.plot(p.FS.camera)
end)"sv

◆ PLOT_COLL

auto anonymous_namespace{main.cpp}::PLOT_COLL
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.plot")
p.plot(p.FS.coll)
end)"sv

◆ PLOT_FPS

auto anonymous_namespace{main.cpp}::PLOT_FPS
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.plot")
p.plot(p.FS.fps)
end)"sv

◆ PLOT_GRAPHICS

auto anonymous_namespace{main.cpp}::PLOT_GRAPHICS
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.plot")
p.plot(p.FS.graphics)
end)"sv

◆ PLOT_LUA

auto anonymous_namespace{main.cpp}::PLOT_LUA
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.plot")
p.plot(p.FS.lua)
end)"sv

◆ PLOT_RENDER

auto anonymous_namespace{main.cpp}::PLOT_RENDER
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.plot")
p.plot(p.FS.render)
end)"sv

◆ SOCKET_PATH

auto anonymous_namespace{main.cpp}::SOCKET_PATH = "sock"sv
constexpr

◆ TIMELINE_COLL

auto anonymous_namespace{main.cpp}::TIMELINE_COLL
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.profile")
if not p.active(Colliders) then p.activate(Colliders) end
local t = require("nngn.lib.timeline")
t.timeline(t.FS.collision)
end)"sv

◆ TIMELINE_LUA

auto anonymous_namespace{main.cpp}::TIMELINE_LUA
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.profile")
if not p.active(Profile) then p.activate(Profile) end
local t = require("nngn.lib.timeline")
t.timeline(t.FS.lua)
end)"sv

◆ TIMELINE_PROF

auto anonymous_namespace{main.cpp}::TIMELINE_PROF
constexpr
Initial value:
= R"(
do
require("nngn.lib.tools").add_to_path()
local p = require("nngn.lib.profile")
if not p.active(Profile) then p.activate(Profile) end
local t = require("nngn.lib.timeline")
t.timeline(t.FS.profile)
end)"sv